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Effect

Packet IDDirection
0x3DClientbound

This is sent by the server when it expects a client to play a sound effect or spawn a particle.

Clientbound

FieldTypeDescription
Effect IDIntegerThe ID of the effect to play. See Effects
XIntegerThe X position of where the effect is played.
YByteThe Y position of where the effect is played.
ZIntegerThe Z position of where the effect is played.
DataIntegerAdditional data for the effect.
Example Packet
FieldValue
Effect ID1005
X105
Y72
Z649
Data2257